Anyone who plays video games knows this indubitable truth: the Japanese are not like us.
Not like us, but great. Because the Japanese are at listening to their unconscious better than ourselves. And as the Japanese men, Japanese are listening to ourselves.
Then confess!
Confess!
Admit that you've always dreamed of being reincarnated as belonging to a tampax Weird! No! Do not shake your head like that! No use to deny!
Demolition Girl you can make this fantasy.
Imagine the scene. A young ingenue (in fact an "idol" in Japan) you walk around in bikinis on a beach, when suddenly, a crab extrateresstre the pike. A few seconds later, the girl is the size of a skyscraper.
Fear, anger, fear. Since it is dumb as the moon, it is wreaking havoc and destruction in its wake. And only you can stop it ...
If you have the courage. Because if the girl is a leering jokes, the game is deep shit. And after 3 missions, you'll probably want to stop playing and observe a more constructive activity, as you masturbate in front of a porn.
Done completely independent with the previous statement, I saw only three missions of the game I will do best to offer you a little account of these three levels.
In the first mission, it is still in general misunderstanding of the phenomenon.
We talk about a "creature", but not a giant woman. Like what, you may be
simulator tampax (because for this chick, you have the size of tampons), and
be modest. And face the danger that this "creature" is, the army decided to take action
.
Literally.
(Warning: Danger!)
You'll have to slalom between the thighs, legs, passing close behind the buttocks
then before the breasts in order to accurately measure the dimensions of the creature.
not forget that the sinews of war is also intelligence. The problem is that the helicopter is as handy as ... that ... inmaniable a trick. Sorry, I lack references but it was seen to be believed, one up / down with triangle / cross (!), It moves with the right analog stick (but only when the game was decided you wanted to move, with a reaction time of 2 to 3 seconds per order), and we change the camera angle with ... ah ... you can not change the camera angle actually. It's very significant, especially when you're behind the Miss you try to outrun you find just ahead, and you realize at the end of your passing that, oh no, you're on the right side, or it is a 3 km, has already returned, and he'll have to retry the move. Of course, everything is in limited time. The second mission is the same as the first except that instead of "take measures", he must send syringes Giant (?) has the same face on board the helicopter, defying the basic laws of physics and logic (since it carries an "arming" the equivalent of 60 times its volume). The aim is to anesthetize the chick to study (with its size, it would take a large dose of GHB and raped, and most importantly, there should be many). We must now aim for the face, sometimes ass. Ah ok!
During the third mission, the voltage screenplay is at its height: the army escort bimbo sleeping transported by helicopter overpowered over the sea when suddenly ... extrateresstres the attack !
(A few seconds before the tragedy ...)
you board your plane to go down super! So it does not scare you to you, you've done 1000 times in 1000 different video games. So, just to make something more original, the developers decided it would be absolutely impossible to aim, and shoot when you want (only when they want). This is where I gave up.
Too bad.
But dare I say after that you do not want a PS2.
Too bad.
But dare I say after that you do not want a PS2.
(Oh my god! Tatatatannnn !!!!)